Albrecht Drue, ghostpuncher. punches ghosts, right in their goddamn ghostfaces.

Al’s a shady drunk who used to be a fighter, but now spends his time pounding shots and starting brawls at his local pub. After a particularly nasty fracas, he gets his wasted ass lost in a haunted ghetto where he runs afoul of the ghost of a brutal seventies-era pimp. With said pimp-ghost threatening to shuffle him right off the mortal coil, Al reaches back and punches that mother#$%&@# straight to Hell. Once he sobers up and takes stock of what just went down, Al realizes he’s got something he never had before: a reason to drag himself out of his $#%&@ life and find somethingreal in the unreal world. See, Al lives in the Quiet City of Bitburg, a place whose residents have turned a blind eyeto the messed-up paranormal #$@% infesting their home since its inception. The rotting metropolis hides innumerable unnatural horrors, and one little ghostpuncher ain’t gonna be enough to fight them all. Now Al don’t know #$%@ about all that. But he’s gonna learn quick, because Bitburg is an old place with a past darker than his blackest blackout, and the things lurking in that darkness aren’t likely to take too kindly to the light he’s about to shine on them. With a little help from some unlikely friends and whole $%#&load of booze, he might just survive the tropes and trials that come with playing his part in the horror story unfolding around him.